Skip to content
Docksoft

Three.js Skills

B

threejs-skills

Three.js skills for creating 3D elements and interactive web experiences.

threejs3dwebglinteractive

Install

npx skills add CloudAI-X/threejs-skills
Author
CloudAI-X
License
MIT
Updated
January 2026
Type
Bundle of 10
Platforms
Claude Code
View source

10 skills in this bundle

  • threejs-animation

    Source

    Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

  • threejs-fundamentals

    Source

    Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

  • threejs-geometry

    Source

    Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

  • threejs-interaction

    Source

    Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

  • threejs-lighting

    Source

    Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

  • threejs-loaders

    Source

    Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

  • threejs-materials

    Source

    Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

  • threejs-postprocessing

    Source

    Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

  • threejs-shaders

    Source

    Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

  • threejs-textures

    Source

    Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

Related

Web Development

A

Composition Patterns

composition-patterns

React composition patterns that scale — avoids boolean prop proliferation through compound components, render props, and React 19 APIs.

claude-codecodexcursor+2MIT

Web Development

B

Frontend Slides

frontend-slides

Generate animation-rich HTML presentations with visual style previews.

claude-codeMIT

Web Development

S

Next.js Best Practices

next-best-practices

Next.js performance optimization and best practices for server components, routing, and data fetching.

claude-codecodexcursor+1MIT

Agent tooling

Want agents that know your stack?

This index is ours, and so is the tooling behind it. If your team wants agents that understand how your own systems actually work, that is a thing we build.

Contact the dock

One address, read by the people who would do the work. No intake form, no calendar link — just an email.

tphamdn@gmail.com
Other reasons to writeWe reply within two business days